See the Painted Lady Butterfly Life Cycle For Yourself With Our Live Butterfly Garden Kits

May 23rd, 2012

The Insect Lore Live Butterfly Garden Kit allows you to see the amazingly fascinating life cycle of the Painted Lady Butterfly for yourself! This kit is great for use at home or because of its educational value can also make a valuable teaching aid in a classroom setting. If you have quite a large class we also have a larger Butterfly Garden School Kit too. This little video gives you a insight into the different stages of the life cycle that you will get to see using either our Butterfly Garden Kit or Butterfly Garden School Kit…

Raise and Release Your Own Painted Lady Butterflies!

May 23rd, 2012

With our Insect Lore Live Butterfly Garden Kit you can raise and release your very own Painted Lady Butterflies! This little video gives you a bit of an insight into the processes involved in doing this and the fascinating stages you’ll get to see!

Butterfly Garden – Fun whilst learning!!

Insect Lore Butterfly Gardens Back In Stock At Bouncy Happy People

May 23rd, 2012

Bouncy Happy People have just received a large delivery of Insect Lore Live Butterfly Gardens in to their warehouse  - Woo Hoo!! These Insect Lore Butterfly Garden Kits make wonderful gifts and can spark a legacy of learning about science and nature. Now is the perfect time to order your Insect Lore Butterfly Garden Kit which allows you to raise beautiful live butterflies from five live caterpillers while learning all about metamorphosis – Fantastic! The lady in this video was lucky enough to watch one of her butterflies emerging from it’s chrysalis and captured it on film…take a look  - it really is fascinating!!

Great Ideas For Garden Fun and Games At Bouncy Happy People

May 22nd, 2012

Bouncy Happy has a great range of Fantastic Garden Games to keep you, your family and friends entertained over the summer months. No more boring BBQ’s there’s hours of fun to be had here!

Are particular favourite has to be SMITE which combines the dexterity of boules with the cunning of croquet, producing a competitive family game suitable for all ages. SMITE is fast becoming a classic family game. The object of SMITE is to score exactly 50 points by knocking the numbered wooden pins over by tossing the `smiter` (a short wooden batton). Although very simple, a game is likely to become extremely tactical as it unfolds. SMITE can be played either outside or inside with a back board. SMITE is handmade in Indonesia and comes in an attractive sturdy wooden storage box.

Great fun can also be had with the Garden Games Funday Racing Set which provides fantastic games to be played at home, the beach or anywhere! Incorporating a selection of School Sports Day Races promoting competitiveness, team work and most importantly FUN! Decide the design and length of your race course. Play individually or as part of a team and award points to 1st, 2nd and 3rd positions. Full of fun and action to get anyone aged over 3 years going! When you have finished put it all back in the useful canvas storage bag provided.

Or for something a bit more traditional why not try our Giant Dominoes or our Traditional Wooden Skittles?

Get Kayaking!

May 22nd, 2012

Kayaking is the use of a kayak for moving across water. Kayaking and canoeing are also known as paddling. Kayaking is distinguished from canoeing by the sitting position of the paddler and the number of blades on the paddle. A kayak is defined by the International Canoe Federation (the world sanctioning body) as a boat where the paddler faces forward, legs in front, using a double-bladed paddle. Most kayaks have closed decks, although “sit-on-top” kayaks are growing in popularity, as are inflatable kayaks which come without decks but which have air chambers surrounding the boat.

Our extra sturdy 2 Seater Super Pathfinder Inflatable Kayak inflates to form rigid structure. No roof rack or trailer is needed for this superb quality, stylish and easily handled kayak that can be ready to use from car boot to water in under 15 minutes. Explore rivers or lakes or simply lie back and relax in the gentle waves. When the day is over simply deflate and pack it away in its own carry bag. The Kayak is supplied complete with extra strong lock-together paddles, a foot pump, an air pressure gauge and a sturdy carry bag. The clip-on fabric seats are extra thick for both comfort and support. Made from reinforced 3-ply 500 Denier polyester and coated with PVC the material easily resists cuts and abrasions and is easily repairable in the highly unlikely event of a puncture.

Could Rebounding Be The Best Form Of Exersize??

May 22nd, 2012

It’s fun, it’s easy, and it’s safe for almost anybody of any age… It’s quoted by NASA as “the most efficient and effective exercise yet devised by man”, and you can do it at home whilst watching TV! What is it? Rebounding!

What Is Rebounding?

Put simply – bouncing on a mini trampoline. Unlike regular trampolining, the aim isn’t to bounce high or perform gymnastic tricks, but to perform a series of small, controlled movements.

“Just bought myself a mini trampoline… and what a hoot! It’s surprisingly good exercise, and I can have a bounce whilst watching the telly. I’m planning to use it most evenings when I come home from work – I usually just collapse in front of the box” – Sarah X

Benefits of Rebounding

A zero-impact exercise, rebounding provides many benefits for you and your body:

  • Improves circulation
  • Increases the capacity of heart and lungs
  • Lowers cholesterol levels
  • Improves co-ordination and balance
  • Reduces stress and tension
  • Improves muscle tone (particularly legs, thighs, hips, abdomen and arms)
  • Increases energy and vitality
  • Boosts the lymphatic and immune system
  • Fits in with your lifestyle
  • AND IS GREAT FUN!

Plus, unlike many other aerobic activities, rebounding places no strain on the joints of your body.

“I’ve got a rebounder, I find it’s very good for me as I have a knee injury which means I can’t run on the ground for any distance. I put on a good CD and bounce along. I find it’s good exercise” – Alison G

Who Can Rebound?

Mums, dads, children, grandparents… Rebounding is suitable for all ages and abilities! Stabilizing bars can be fitted which may help if you feel unsteady or are elderly, disabled or handicapped.

“Having had lots of problems that have prevented me doing any exercise for years due to wheelchair etc, I have discovered the wonders of rebounding! I started in the wheelchair with my feet on it and my husband bouncing. After a week of that I was able to sit on it myself and bounce. I have now progressed to standing whilst holding on to bar and bouncing myself. It has made me feel so much better and I get better at it daily.” - Maria

Buying A Rebounder

It’s the old adage – you get what you pay for… inexpensive models can be stiff and don’t offer adequate cushioning and support.

Invest in a quality rebounder.

“To all those wondering whether or not to go ahead and get one… all I can say is DO. Have just bought one and it is fantastic – mainly cos you feel so weightless when exercising rather than pounding along on the treadmill!!! It’s really great – get one and try it!” – Jackie

Think of it as an investment. Rebounding is fun for all the family – if you’ve got kids you might have to fight to get a go! – can be done in the comfort (and privacy) of your own home, will save you transport time and costs, and fits easily around your busy lifestyle. We think this is £54.95 well spent.

“I’ve had mine for nearly 2 months now, and I use it every day … At first, the first few minutes were hard going, … but now I easily do 20 mins while watching a favourite soap, or one of the Sky music channels. And now it’s a doddle, and easy too, which suits me LOL…and best of all, I burn about 60 kcal for 20 mins!” –Sharon

Rebounding Works!

“It’s great in front of the telly – you can just get up and do a couple of mins during the adverts! :o ) And I figured that £54.95 wasn’t too expensive as the only other thing I needed was a decent sports bra (which I highly recommend).  – WLR User

“I read on this site about rebounding and thought I’d give it a go. I have to say that after a few weeks, I’m impressed! I have a medical condition (fibromyalgia) which means there are lots of kinds of exercise that I can’t do… but this really works for me. 5-10 minutes in front of the telly every other day or so and my legs, hips and bum are already really firming up. It seems to make me stand straighter and taller. And it’s good fun too! Full marks for this one.” – WLR User

“You can even do sit ups on it which I use mine a lot for as it is far more comfortable than doing them on the floor” – Jeanie

“It’s great to ‘boing’ away when you’ve got a few spare minutes or when you can’t get out” – Kareb

Try Our 38″ Kettler Fitness Rebounder.

Kettler is a very reputable german company which produces excellent quality fitness products which cost a bit more but perform brilliantly.

Pink Penny Trucks!

May 16th, 2012

Thought we’d upload a quick snap of our Penny Skateboard Trucks so you can see how they come packaged… They come in a rather snazzy box as you can see and would make a great gift…I’ve taken this snap of the Pink Truck ‘coz they’re me faves! We also have trucks available in

Blue

Black

Green

Yellow

Red

Orange

Purple

So now you can customise your own Penny :)

Penny Skateboard Competition!! Win a Set of Penny Skateboard Solid Wheels

May 15th, 2012

Penny Competition

Win a set of 2012 Penny Skateboard Solid Wheels!

Want to win a set of 2012 Penny Skateboard Wheels?

All you have to do is upload an image of you having fun on/with your penny to our Bouncy Happy People Facebook Page.

The image judged as ‘the best’ will win  - simples :)

Images to be uploaded by 31st May 2012.

GOOD LUCK

Netball Shooting Practice at home!

May 15th, 2012

Netball is a ball sport played between two teams of seven players. Its development, derived from early versions of basketball, began in England in the 1890s. By 1960, international playing rules had been standardised for the game, and the International Federation of Netball and Women’s Basketball (later renamed the International Federation of Netball Associations (IFNA)) was formed. As of 2011, IFNA comprises more than 60 national teams organized into five global regions.

Games are played on a rectangular court with raised goal rings at each end. Each team attempts to score goals by passing a ball down the court and shooting it through its goal ring. Players are assigned specific positions, which define their roles within the team and restrict their movement to certain areas of the court. During general play, a player with the ball can hold onto it for only three seconds before shooting for a goal or passing to another player. The winning team is the one that scores the most goals. Netball games are 60 minutes long. Variations have been developed to increase the game’s pace and appeal to a wider audience.

Netball is most popular in Commonwealth nations, specifically in schools, and is predominantly played by women. According to the IFNA, netball is played by more than 20 million people in more than 80 countries.[12][13] Major transnational competitions take place, including the Netball Superleague in Great Britain and the ANZ Championship in Australia and New Zealand. Three major competitions take place internationally: the quadrennial World Netball Championships, the Commonwealth Games, and the yearlyWorld Netball Series. In 1995, netball became an International Olympic Committee recognised sport.

Netball emerged from early versions of basketball and evolved into its own sport as the number of women participating in sports increased. Basketball was invented in 1891 by James Naismith in the United States. The game was initially played indoors between two teams of nine players, using an association football ballthat was thrown into closed-end peach baskets.[14] Naismith’s game spread quickly across the United States and variations of the rules soon emerged. Physical Education instructor Senda Berenson developed modified rules for women in 1892; these eventually gave rise to women’s basketball. Around this time separate intercollegiate rules were developed for men and women.[15] The various basketball rules converged into a universal set in the United States.

The objective of a game is to score more goals than the opposition. Goals are scored when a team member positioned in the attacking shooting circle shoots the ball through the goal ring. The goal rings are 380 millimetres (15 in) in diameter and sit atop 3.05-metre (10.0 ft)-high goal posts that have no backboards. A 4.9-metre (16 ft)-radius semi-circular “shooting circle” is an area at each end of the court. The goal posts are located within the shooting circle. Each team defends one shooting circle and attacks the other. The netball court is 30.5 metres (100 ft) long, 15.25 metres (50.0 ft) wide, and divided lengthwise into thirds. The ball is usually made of leather or rubber, measures 680 to 710 millimetres (27 to 28 in) in circumference, and weighs 397 to 454 grams (14.0 to 16.0 oz). A normal game consists of four 15-minute quarters and can be played outdoors or in a covered stadium.

You can now practice your shooting at home with our TP 507 Netball  Set. Our Netball Set has a fully adjustable ring and net height-from just above the base up to 10 feet and is therefore ideal to encourage even very young players.

Designing a playground accessible to all

May 14th, 2012

Design Guide As a decision maker or designer of a playground, you may choose to emphasize one Intent over another, or create a strategy of your own to achieve an intent not mentioned here.

Make these decisions consciously, with an understanding of the tradeoffs and consequences.

HOW WAS THE DESIGN GUIDE DEVELOPED?

The Design Guide was developed through a consensus-based process and led by a work group of industry professionals. This diverse group of individuals represents a cross-section of child development, inclusive advocacy, landscape architecture and playground industry expertise. In addition, the majority of the work group are parents to a child with a disability.

WHY IS THIS DESIGN GUIDE NECESSARY?

Regardless of the best intentions, interesting products placed together on the playground do not make it inclusive. Designers must be mindful of the impact individual decisions make to the entire experience. From the directional signage to the overall playspace layout. From the location of sound-making events to the location of benches, accessible routes and perimeter fencing, all these have impact on certain users. This Design Guide attempts to inspire and educate people on their journey to inclusive play with the hope that individual decisions are made with an understanding of the effect of that decision for everyone.

What is in the Design Guide?

GUIDELINES AND LAWS

The assumptions made about the supporting laws, guidelines and context for the Design Guide.

PLANNING & PREPARATION

Planning is the key to successfully executing a universal playground. Involving the right people early in the planning process with the knowledge, skills, empathies and connections needed to succeed may be the most important step you take on the project.

LAYOUT

Playground designers make the difference between a poor playground and an excellent one. Layout is the biggest single factor between only typically-developing children playing and everyone playing, since the design of the equipment is irrelevant if it is poorly sited or doesn’t create an opportunity for children of different abilities to play alongside one another.

ACCESS

This section deals with the design of the play space and surrounding environment as it relates to the users and caregivers getting into, around, and out of the play area.

SELECTING EQUIPMENT

These intents help with conscious and well thought- out decisions when selecting equipment. The planning committee should have in-depth conversations to address the issues raised in this section, prior to purchasing any equipment. Equipment can mean manufactured playground equipment or natural elements that are used as play activities.

PLAY RICHNESS

Every child who comes to the playground should be able to play on developmentally and age

appropriate equipment. Friends should be able to climb, swing or spin next to one another

regardless of their abilities. The Design Guide working group recognizes that, depending on the age,

size or ability of a child, there will be pieces of equipment that they may not choose to, or be able to play on. However, when a few principles are followed the playground will be fun for all children. Every disability is a spectrum. Every child has different abilities. Some children will require a lot of support while playing; others will require significantly less; and others will be able to play independently. To fulfil the needs of everyone on the playground choose multiple pieces of equipment within each category of play events with different challenge levels. For example, for swings try to have:

• Toddler swings

• Adapted swings (in different sizes or types)

• A tire swing

• Strap swings

• A swing a child can lie on

SUPPORT FEATURES

Grouping a series of good-looking play events together will not ensure a good play experience. Similarly, siting the play space along a road in the community that has some open land is unlikely to be inclusive without further thought about the needs of all people who will be visiting. The support systems can ensure that everyone is welcome. The parent with the service animal will need different amenities than the child who uses a wheelchair. Looking at the play area from the point of view of user and their caregiver will increase the chance of making them feel welcome in the play space.

.

“If I have seen further it is by standing on the shoulders of giants.” -Isaac Newton

The Design Guide is meant to add to the knowledge built by other advancements in the in the outdoor play industry. The goal of this section is to raise awareness of those developments and standards.

This Design Guide is designed to be used in conjunction with guidelines and laws that exist to advance inclusion and safety in the playground. Any recommendations made in this guide do not supersede the requirements listed below.

Assistance on can be received from The National Parks and Recreation Association in USA (www.nrpa.org) installation, strength of the equipment, surfacing, inspection, maintenance, performance requirements, and access to the playground, play space layout, and specifications for each type of equipment. The standards are voluntary and are not a law. The standards apply to public playgrounds, such as those on school grounds, in parks, or at day care centres or motels. It does not apply to private, residential (home) playgrounds or indoor facilities. There is no national enforcement body for playground safety; however, some

jurisdictions in Canada have passed regulations requiring public playground operators to ensure that their playgrounds meet the CSA Standard. For example, in some provinces, playgrounds at day care centres may be required to meet the standard in order for the centre to get an operating license. The standards are not retroactive and only apply to play spaces and equipment installed after the date the Standard was published.

The CSA does not certify playgrounds or specific pieces of play equipment.

OTHER COUNTRIES

EUROPEAN TECHNICAL STANDARDS

http://www.en-stanudard.eu

Safety standards related to public playground environments, playground equipment and surfacing standards:

• EN 1176-1 : Part 1: General safety requirements and test methods,

• EN 1176-2 : Part 2: Additional specific safety requirements and test methods for swings

• EN 1176-3 : Part 3: Additional specific safety requirements and test methods for slides

• EN 1176-4, EN 1176-5, EN 1176-6, EN 1176-7, EN 1176-10, EN 1176-11, EN 1177

STANDARDS AUSTRALIA

http://standards.com.au

Standards Australia is recognized by the Government as Australia’s peak Standards body. It coordinates standardization activities, develops internationally aligned Australian Standards® and facilitates the accreditation of other Standards Development Organizations. Through the Australian International Design Awards it promotes excellence in design and innovation for public play areas including guidance for labelling and maintenance of playground equipment, moveable play equipment and exercise equipment to minimize potential hazards. Also makes recommendations for the provision of impact absorbing surfaces, and the siting of play and exercise equipment, as well as indoor play areas and their surroundings. DR 91167 Playgrounds and playground equipment – Public use AS 4685-2004 Sections 1 through 6 -

Playground equipment – particular safety requirements and test methods for specific pieces of equipment

PLANNING & PREPARATION

DEFINITION:

This section will help someone who wants to build an inclusive playground by offering ideas on the community-based work of planning and building an inclusive playground.

INTENT:

To provide a series of options for the process of planning the playground project.

CONTENTS: PAGE

PP-1 Planning Committee Membership…………………11

PP-2 Committee Lifespan…………………………………… 12

PP-3 Financial Planning……………………………………… 12

PP-4 Outreach ………………………………………………….. 14

PP-5 Resources…………………………………………………. 15

PP-6 Mission & Vision………………………………………… 15

PP-7 Site Selection…………………………………………….. 15

PP-8 Site Preparation…………………………………………. 17

PP-9 Timelines…………………………………………………… 18

PLANNING & PREPARATION (PP)

PlayworldSystems.com/Inclusive 11

PP-1 | PLANNING COMMITTEE MEMBERSHIP

INTENT

A planning committee increases the chances of success by spreading out the responsibilities, increases the diversity of ideas from which to choose and increases the chances of buy-in by the user groups and the surrounding community.

STRATEGIES

Include on the planning committee:

• People in the community with disabilities as well as parents who are raising children with disabilities

• Accessibility experts

• People from the neighbourhood, or the wider community

• Site professionals such as landscape architects

• Local government officials or employees

• Playground professionals

• The owner/operator of the land

• Parents of typically developing children.

• Include the entire community. People of all ages, all the family, must have something to do

• Children, and their parents, with different disabilities

• Personnel and parents from the local schools, special education schools, non-profit organizations that work with children who have disabilities.

• People who will be responsible for maintenance once the playground is open

• Other stakeholders. Whose agreement would be desired or needed?

Between the parents, accessibility experts, school personnel and nonprofit workers, try to get expertise in at least the following disabilities: visual impair ment, hearing impairment, autism/SPD, mobility impairment, and cognitive disabilities.

KaBOOM!, a leader in community build playgrounds (see glossary), suggests setting up your committee as follows:

Two Co-Chairs — The Co-chairs are the coordinators and leaders of the entire playground project.

Co-chairs should have adequate time available to lead this project, and be organized and resourceful.

Recruitment Team Captain — This captain is responsible for recruiting volunteers to build the playground. It is an exciting and challenging task that demands a “people person” who isn’t afraid to ask others to lend a helping hand.

Children’s Team Captain — This captain will develop ways for children to participate in the project from the beginning to the end. He/she should be creative, responsible and good with children.

Construction Team Captain — We’re sure you know someone in your community who can build anything and can lead groups of people. The goal of this team captain is to prepare for and facilitate the building of the playground, acquiring the tools and materials needed.

Fundraising Team Captain — This captain is in charge of raising money for the project at grassroots and corporate levels. The more money raised by the community, the more people will feel invested in the project. The Fundraising Captain also acts as a treasurer and tracks the project’s budget.

Food Team Captain — The way to a volunteer’s heart is through the stomach! This captain is

responsible for launching an all-out effort to feed the volunteers on Build Day, which can include breakfast, lunch, snacks and lots of water. Someone who can solicit in-kind donations from local grocers or restaurants with ease should be considered.

Public Relations Team Captain — This person will generate all the press and publicity that lets the wider community, city or state support your project and celebrate your accomplishments.

Safety Team Captain — This captain plays an essential role on build day. He/she creates an

environment on the playground work site where everyone can work hard without worrying about unsafe conditions or accidents. This individual is someone who can work with all age groups, is understanding, and is not afraid to speak up for safety’s sake.

COMMITTEE LIFESPAN

INTENT

Ensure continuity during the life of the project.

STRATEGIES

• Ensure that the committee stays in place from inception to conclusion.

• Try to minimize committee turnover by involving everyone in the activities of the committee, making progress toward the goals and allowing people to take responsibility.

PP-3 | FINANCIAL PLANNING INTENT

Ensure that the funds to build the project are raised, managed and spent wisely, and that the long term funding for maintenance and upkeep is considered before building starts.

STRATEGIES

• Use transparency to increase trust. (Trust in the committee’s leaders is an essential component for success.)

• Write down and share the fundraising plan.

• Make regular reports on your financial status.

• Contact playground manufacturers regarding the size you are hoping to create. Ask about their annual maintenance costs.

• Create a financial plan for your project that makes those purchase dollars and long term maintenance funds available when they will be needed.

RAISING FUNDS

Top Five Strategies by KaBOOM! Community Partners.

If your playground committee must raise funds for the playground, but is unsure of where to start, find inspiration in the ideas below. They represent the most successful playground build fundraising methods used by KaBOOM! and their community partners. So, if you’re looking for a money-making idea, start here and build up!

1. Buy a Piece of the Playground

This is a tried-and-true fundraising winner that can be customized for your playground project. Why is this so popular? You provide donors with a real sense of ownership and psychological connections to your playground.

• Break down your playground design. What are the most sellable pieces? Usually, it’s a big

colourful tube slide or the classic favourite, a swing set. Assign the highest prices for these pieces.

• Don’t be concerned about getting the actual price for your piece. You know your community and your potential donors, so price pieces of the playground according to what you think is acceptable, achievable and profitable.

• A good visual display is important for this. Make a GIANT poster of your playground and clearly identify the pieces of the playground to be sold. Consider making brochures with individual photos of the pieces for sale. Include a little information about the piece: colour, use, developmental benefits.

• Recognition is important. These types of donors may want the world to know that they “bought” a certain piece of equipment. Publish donor names and the pieces they purchased in a newsletter, or have them inscribed on a plaque at the playground.

• This is a great way to get people on board for the life of your playground. Send out annual thank you notes and reports on the progress of your playground.

2. Challenge Giants

Build momentum through challenges! Challenge, or matching, grants are special grants that are awarded to a project once a set fundraising goal has been met. For example, an individual might say, “If your organization raises $5,000 for the playground, then I’ll match it with another $5,000.” Or, a company might agree to something like this arrangement: “For every dollar raised, we’ll contribute two dollars.”

• Give yourself a specific timeframe in which to raise the money. This will help you to stay

motivated and on target.

• Agree on a dollar-to-dollar, fixed amount before starting.

• Use challenge grants to leverage and motivate other donors. If they know that Company ABC or Foundation XYZ is backing your project with a challenge grant, they will be more likely to give.

• Don’t be afraid to go out and create your own challenge. These kinds of grants frequently don’t already exist, but may require that you persuade a funder to accept your own challenge!

• Keep your community abreast of your status by displaying a large “thermometer” showing how much you’ve raised or some kind of clock that displays how much time is left. The challenge alone should keep your volunteers motivated to continue fundraising, but this added visual tool has broader impact that can come as a result of visible reminders of your progress.

3. House Parties

Depending on the number of guests and the amount donated, you can almost guarantee that a party of 10 will generate at least $100. Increase the number of guests, hold a party a week for awhile, and BINGO! — you can raise a considerable amount of money just be having fun.

• Identify a host who will pick a time, date, and style for the party. Supply a guest list if needed, but the real trick is to tap into all of your supporters’ different and diverse networks of family and friends.

• Generate invitations that announce the purpose of the party, the expected donation, as well as the usual logistics of time, place, directions, RSVP information, etc. Be sure to let people know they can make a contribution or send a check if they are unable to attend.

• Prepare a persuasive, simple, and short presentation on your project that includes photos, take-home brochures, etc. A good presentation will give people a clear and inspiriting idea of your project. Don’t be shy about asking guests to consider giving an additional contribution after the presentation.

• Shop and prepare for your party. Remember that the host pays for the party — so plan a party that will fit your budget. A party doesn’t have to be fancy or be successful: a bagel brunch can be as good as a sit-down dinner.

• Host the party and have fun! Try to recruit future hosts at each party.

14 Planning & Preparation bro1109026 © May 2012_A Play world Systems®, Inc.

4. Spaghetti Dinners

Pasta is inexpensive and easy to cook for large numbers of people. Use this to your advantage and host a spaghetti dinner in your community. Add extra fun (like a silent auction) to increase your fundraising potential!

• Decide on logistics — always with an eye and ear open as to what you can have donated.

For example, ask your local community centre or house of worship if you can use their meeting and eating space for free. Save time in the kitchen by asking a local restaurant to donate the entire meal — or at least part of it, like garlic bread, appetizers, or dessert.

• Create eye-catching (err on the simpler side) publicity materials such as invitations, fliers, menus, etc. that contain information about your project and how people can contribute if they are unable to attend.

• Try to combine the spaghetti dinner with an event that attracts a lot of people (after a big soccer

tournament, in conjunction with parent/teacher night, etc.).

• Add some fun by asking local performers (singers, magicians, comedians) for perform for parents, children or both.

5. Buy a Brick Campaigns

People love the idea of having a lasting impact — and an engraved brick featured in an attractive brick walkway or wall is a great way for the general public to support your project. And, bricks can be a logical component of your park’s amenities. So, through this fundraiser, you double your benefit — you raise money by selling a product you may actually need.

• Research brick companies that sell engraved bricks. Obviously you will want to base your

decision on price, but also consider customer service, appearance of bricks, and any extras

that may come with your purchase.

• Be sure to have a plan for how the bricks will be used, and show people what the grand plan

(walkway, fence, etc.) will look like.

• Don’t wait for the bricks to come in to recognize the donors. Make an indoor “yellow brick road” display using yellow index cards with each donor’s name.

• This is a great way to encourage everyone to have a little piece of your playground. Most

companies charge a net price for the bricks, and let you choose the sale price, depending on

your needs and your community.

• Sell bricks to different donors at different prices: a price for alumni, a price for families, a price for corporations, etc.

OUTREACH INTENT

Ensure that stakeholders are recruited to the project, kept informed on project status, involved in the launch, kept informed about events at the play site, and be included in the community enough to offer their support when that becomes necessary.

STRATEGIES

• Hold public meetings.

• Nurture a community that will ensure that the project is given the time, attention and support it needs to succeed.

• Ensure that the stakeholders and surrounding community are aware of the changes as the project evolves through the iterations that will be necessary. It is extremely important to the project to retain their buy-in, since without that the viability of the project is at risk. Establish communication policies and systems to exchange high quality and quantity information.

• Commit to communication with whatever means necessary.

RESOURCES INTENT

People who have no previous experience in an area can achieve wonderful things. However, the selective use of experts can smooth the path, reduce the project timeline and increase project quality. For medium to large projects, the following professional specialties will be able to add value.

STRATEGIES

• Hire a landscape architect; they understand the relationship between design, construction, maintenance, regulations and the cost of outdoor play spaces. They can help you generate creative ideas with a technical understanding and serve as project managers, coordinate meetings, involve the appropriate stakeholders, understand most government regulation processes and even supervise construction activities. A landscape architect can offer guidance and support in a variety of ways throughout the life of your project.

• Hire an expert in the design of play environments for children with disabilities. Such a person is going to have knowledge about many different types of disabilities and how playgrounds can be designed to enrich play for many different children. This expert will most likely be well versed in accessibility standards and laws, as well as know of the latest research in playground design.

MISSION & VISION INTENT

Projects drift away from their original objective for several reasons; loss of focus and long timelines are a couple of examples. The extent to which the committee’s attention can be focused on the mission will determine the quality, cost-effectiveness, and timeliness of the outcome.

STRATEGIES

• Define Success. One of the priorities for the group guiding the process is to define what success means for your community. Does success mean that more children are using the playground? (Define ‘more’.) Does success mean attracting more dollars spent by regional visitors to the town? Does success mean that specific children can now play outdoors? The answers to such questions will help when deciding between two alternative solutions and serve as a vision statement when introducing new people to the project.

• Write a Mission & Vision Statement. A mission statement answers the question ‘Why does the organization exist?’

It defines the fundamental purpose of the group or project. A vision statement answers the question ‘What does it look like when we succeed?’ A vision is a long-term view, describing how the organization would like the world to be once it has succeeded in its mission.

SITE SELECTION SELECTING A SITE

At this point, you probably have a site In mind for your future playground and play environment. If so, great! If not, use the following questions to navigate your way to finding the Ideal site. Even If you do have a site In mind, the questions will help you evaluate Its potential. Since the location of your playground will affect the playground’s design, It Is worth analyzing your site carefully at the beginning to minimize prep costs and maximize safety and use for years to come.

Who owns the land?

This is not always as obvious as you might think. Check into the ownership, because the owner of the land ultimately will be liable for the playground and the children who play on it. If neither you nor your organization own the land, we encourage you to contact the landowner and request proof of land ownership and general liability.

How big is the site?

Some equipment, like swings, requires lots of extra space for fall zones, so measure as large an area as you can for planning purposes. Of course, the larger the area, the more expensive it will be to surface it properly. Is the site ready? The site should be as level as possible, although a very slight grade (1%) can improve drainage. Drainage can also be assisted by placing geotextile fabric beneath loose fill surfacing. If the site needs to be excavated

and/or levelled, expect expenses for machinery and labour. Do not let a major slope on the site intimidate you. A creative landscape architect or playground designer may be able to work the natural slope into the playground design. What man-made elements are on the site now?

If you have an existing playground, a professional can help you assess its safety so that you can decide whether to remove it (at a cost), or not (leaving possible safety hazard in your community). Are there buried utilities, sewage pipes or sprinkler pipes? These and other “hidden” elements can present hazardous situations during installation. Your local phone/utility company will usually do a free check for underground utilities upon request. You’ll have to consult the original plans, or the landscaping company who installed it to see if a sprinkler system is in place.

Don’t just concentrate on what’s below the surface, keep in mind any overhead utilities as well .

What natural elements are on the site?

Existing trees and shrubs may contribute shade and beauty to a new playground, but their location (and/or their underground roots) might get in the way. Any overhanging branches should be trimmed and kept at least seven feet from play equipment at all times. Consider kinds of trees; those that are fruit-bearing or thorny should not be located near the playground. Fruit bearing trees, for example, drop fruit that increases maintenance

and cleaning.

Ponds, streams, and drainage ditches can present hazards to children, and signage cannot be relied to deter young children who cannot read. If your potential site is near a larger body of water, such as a river or lake, you may want to obtain a flood plain map to make sure that the site is not located in a flood plain.

Finally, consider the sun! The surface of some play equipment (slides and decks) can absorb heat and become hot. Equipment should be placed away from the sun, facing north or east when possible. What’s the space being used for now and what has it been used for in the past? Is it already a place that the community is aware of and uses? What has it been used for in the past? Do your archaeological duties and find out what the land has been used for over the past one hundred years, because you may incur a huge, unwanted, and surprise cost as you begin digging!

Where is the site in relation to possible obstacles or hazards?

The site of the playground should be visible, and ideally, not hidden behind a building. This helps with supervision of children and can cut down on vandalism. A playground should also be a safe distance from any roads or otherwise congested areas.

What amenities are available to the site? Is security lighting available? How about parking, water fountains and toilets?

Take the time to answer these questions before you begin! This way, you will prevent “surprises” that could stop the entire project, and knowing answers to these questions will give you credibility later on.

PREPARING YOUR SITE

Looking at one of the huge, modular play units that have become the standard for new playgrounds, you may think you have to be a rocket scientist to design, plan and construct one (or at least an architect or an early childhood specialist). You don’t! Being a parent, a member of a community-based organization, a business person, a teacher or anyone with an interest in the well-being of children means you probably know kids, and that goes a long way in designing and planning a great play environment.

Two items that will affect your design from the outset, though, are the playground site and your budget.

The site’s size, existing features (both natural and man-made) and slope are all factors that influence your

design. The size of your budget and the amount of money your community will be able to raise for the project will define what you can build. Playgrounds and play environments come in all shapes and sizes, so one can definitely be designed to fit your community’s needs.

SITE PREPARATION TIPS

Site Levelling It is best to choose a relatively flat surface for your new playground. If such a site is unavailable, you will have to level off the site. If there is an obvious slope, machinery may be required to level it. If the bumps are slight, a good crew of volunteers can level the site with some old-fashioned sweat and elbow grease. Alternatively, a playground designer or landscape architect can help you to decide if bringing in backfill is a better option for

levelling. Tearing Up Old Asphalt/Concrete If you plan to build your playground on an existing asphalt or concrete surface (such as a car park), consider removing the asphalt/concrete in the area of your playground – depending on the equipment and surfacing

you choose. Consult with a play equipment company representative or landscape architect to determine whether this surface needs to be removed. This work is usually done by professionals who have the proper tools and machinery at hand.

Digging Holes

Whether you are building on a grass or dirt surface, or even an asphalt or concrete surface, you will need to dig large holes for the play equipment. The footers that support the  equipment are inserted into these holes, which are then filled with concrete. Although a group of volunteers may be able to accomplish hole-digging on your build day, it is always a good idea to dig the holes several days before. We recommend this to eliminate a large group of volunteers around potentially dangerous machinery in case something goes wrong.

Holes can be dug in several ways. The chosen method may be determined by the financial and human resources at hand (consider donated resources).

Old Play Equipment Removal

Many people are interested in a new playground because their existing one may be old and/or unsafe. In these cases, the first step is to evaluate existing equipment. KaBOOM! recommends that you ask a play equipment company representative or a National Playground Safety Institute Certified Inspector to do a safety check. They should determine if the equipment complies with CPSC and ASTM requirements. Be wary of thinking that you can modify or repair older equipment. Modifications have to be approved by the manufacturer

in writing to maintain product warranties.

POST HOLE DIGGING

Human Labour This Is very long and tiring work, and is not recommended.

(Requires tools such as post-hole diggers, shovels, digging bars, etc.)

A handheld power auger This kind of machine usually requires two fairly

strong people to operate and Is basically like a large drill bit that spirals Itself Into the ground.

Power augers can usually be rented at a tool rental company. They do not work well on rocky

or hard soil, or with concrete. A Bobcat with an auger bit attachment A Bobcat requires an experienced operator, and the right size auger bit must be begged, borrowed rented.

Utility Auger A utility auger Is a specialized piece of machinery that Is used by professionals, such as a power company. It requires skilled handlers. Cities on occasion donate this service. Concrete Slabs A concrete slab Is usually required If you have chosen a synthetic surfacing material and are not already building on cement or asphalt. Laying a slab may Involve specialized labour and tools, so work with someone who knows. You need to allow an appropriate amount of time for the concrete to set-up and take hold (depending on the type of concrete and weather). So, this needs to be arranged and planned for well before

build day. It Is worth checking city codes before you arrange for the work to be done.

TIMELINE INTENT

Establish a realistic timeline to avoid disillusionment and diminishing support.

STRATEGIES (IN APPROXIMATE SEQUENCE)

• Create a vision shared by leadership of the group

• Ensure all major shareholders agree with the vision

• Use the vision to identify all the phases of the project and associated timeframes

• Determine how long it will take to raise the funds needed to accomplish all phases of the plan.

• Check on how long it will take to obtain approval

• Consider breaking the project into phases if the timeline is too daunting.

LAYOUT (LA)

Definition: the placement and relationship of events on the playground and the surrounding environment in order to maximize inclusion.

INTENT:

Provide everyone of all abilities inclusive access and the opportunity to move throughout the play space safely and independently.

LAYOUT CONTENTS PAGE

LA-1 General Layout…………………………………………………..21

LA-2 Entry and Orientation………………………………………….21

LA-3 Way finding…………………………………………………………22

LA-4 Perimeter Containment……………………………………….22

LA-5 Orientation Path………………………………………………….23

LA-6 Pods, Rooms, and Zones……………………………………24

LA-7 Colour as a Safety and Wayfinding Tool………………….24

LA-8 Gathering Spaces……………………………………………….24

LA-9 Line of Sight……………………………………………………….25

LA-10 Landscaping………………………………………………………25

PlayworldSystems.com/Inclusive 21

LA-1 | GENERAL LAYOUT

INTENT

Design the experience in a way that maximizes everyone’s enjoyment of the facility; to ensure safety and independent use, and to encourage play between people of different abilities, ages, cultures, and genders.

STRATEGIES

• Choose the unitary surfacing that best meets the needs of the users of the playground. Create a clear path starting at the parking lot or other main entry point (eg drop off zone, bus stop) that provides wayfinding structure and orientation (See LA-4 & 5)

• Create an entry experience for the playspace (See LA-3) Place the entry way in order for users and caregivers to move directly on to the orientation path.

• Develop a wayfinding system to help people find their way through the play space (See LA-4)

• Install perimeter containment (See LA-2)

• Arrange play events as a series of rooms, zones or pods around the path. (See LA-6)

• Place equipment and plants so that they can be easily reached by children of different heights. (LA-14)

• Intersperse gathering spaces and quiet area with the play events. (See LA-8 And PR-13)

• If using a modular play system, place it in the back or corner of the play space. This minimizes the amount of the play space where a child cannot be seen.

• Provide extra space throughout the playground. There are many children who require this extra space to maneuver around play events. Children who are using a mobility device need extra space to make turns easily and wheel themselves into proper positions for transfers on to the play event. The extra space will also accommodate the larger bodies of an adult who maybe assisting a child. Children who are visually impaired use the extra space to ensure that they play independently without entering a fall zone. The extra space also supports children with poor balance, tactile sensitivity, or who have trouble understanding where their bodies are in space.

ENTRY WAY & ORIENTATION

INTENT

Allow people to orient themselves to the playground without being thrust into the excitement of the activities and stimuli. This will be particularly important in the case of a child or caregiver on the Autism spectrum.

This area at the entrance to the playground space should familiarize individuals with play space layout, features, and activities before they arrive in the play space. This will minimize surprises. For some users surprises lead to crises.

Provide on-site signage or web-based information that familiarizes individuals with play space layout.

STRATEGIES

• As in the foyer of a home or office, this is a space that allows people to acclimatize to the environment, before they are engaged in the activities of the residents or business on the premises. This is a good place to welcome people, thank sponsors, set expectations and point out emergency procedures.

• There should be a low level of visual and auditory stimuli.

• The soothing and orientation effects of landscaping can be used here to good effect.

• There should be a clear line of sight from the entry way into the play space and parking lot so a caregiver can quickly identify where a child goes, if they do not stop in the entry way.

• For larger play spaces, provide signage with a plan view of the area and a site map defining individual site features and activities.

• The signage should be located along the entry path and visible prior to entry into the play space itself.

• Provide a tactile map of the area. This could be the same map that is provided for everyone. A tactile map is a raised schematic map showing what will be encountered throughout the playground. Tactile maps are widely used as a way-finding mechanism for people with visual impairments, but can also be helpful for people who do not know how to read. There are large maps that are placed in an entrance area. There are also portable maps. (See resources for additional information)

• Include seating. Consider including a bike rack.

WAYFINDING INTENT

Allow each person to manoeuvre their way around and through the play space regardless of their cognitive or sensory capabilities. Create multi-sensory signals and cues in the play space and surrounding environment. This will help children with differing cognitive and sensory systems to be guided through the play space by sight, sound, touch, and body spatial awareness.

According the IDEA Center at the University of Buffalo, “Way finding is the organization and

communication of our dynamic relationship to space and the environment. Successful design

to promote wayfinding allows people to: (1) determine their location within a setting, (2) determine their destination, and (3) develop a plan that will take them from their location to their destination. The design of wayfinding systems should include: (1) identifying and marking spaces, (2) grouping spaces, and (3) linking and organizing spaces through both architectural and graphic means.”

STRATEGIES

• Use signage to direct people to specific places in the play space such as water fountains or restrooms. Use large letters with contrasting colors as well as picture or universal (non-reader) symbols on the signage. The signage can also have raised letters or braille on them to assist people with visual impairments.

• Use a hierarchy of paths using different but consistent materials to help children to orient around a space. Consider texture codes or colored patterns on paths which are consistent across the site to give meaning and pleasure.

• Use appropriate landscaping features (shrubs, long grass, rocks) that offer a texture, smell, color unique to each area and can guide the child around the play space, allowing for sensory interaction and opportunities to explore.

• Use audible orientation clues to help children and parents with vision disabilities, as those with other disabilities. If the playground is large, consider creating a signature sound for each of the different zones of the play space.

• Mow pathways across lawns to assist children to find their way around an otherwise featureless area of grass.

• Place tactile indicators at entries to help children find where they would like to play.

• Place audible communication for children who are hard of hearing in quieter places on the playground.

• Use of a limited amount of scented plants to help distinguish between spaces, and assist with orientation.

• Use different colors of surfacing to depict quiet or busy areas or put one colour around the equipment to show where the use zone is and another colour throughout the rest of the playground.

PERIMETER CONTAINMENT

Allow children to play freely without the risk that they run into nearby dangers, such as traffic. This becomes particularly important in the case of children on the Autism spectrum who run away from stimulation where in many cases the caregiver has little hope of reaching them. Fences have a calming effect for children on the Autism spectrum as large spaces often say ‘run’ to them. Teach children to understand boundaries.

STRATEGIES

Perimeter

• Create a perimeter boundary around the entire play space with only one or two entrances. Some of the ways to create perimeters are by using walls, fences, landscaping or topography. Do not use water as part of the perimeter (although water is encouraged in the play area).

• Provide double-width gates for maintenance access.

• Avoid horizontal components that can be climbed upon or create entrapment spaces.

• Use materials and colours that can be easily seen at night and by people with visual impairments. Cables or wires are not good choices.

• Provide seats near fence openings to make supervision easier for adults (See SA- 1 )

• Consider designs that make the fence a playful feature of the space.

• Have a few clearly identifiable openings. The location and direction of the orientation path will help identify

these openings. The caregiver and a helper can go to those points and watch for their child, knowing they are somewhere in the play space.

Gates

• Some inclusive playgrounds choose to put in gates at all the entry ways to ensure completion of the perimeter. The gates need to be designed so as to be inoperable by a child, but can still be operated by an adult using mobility devises. This ensures that a child cannot leave without adult help.

ORIENTATION PATH

Allow users to survey the play experiences prior to engaging. Allow users to assess the amount of physical and social contact and social contact they can reasonably expect. Provide direction to users through the play space. Children on the Autism spectrum or who have Sensory Processing Disorder (SPD) will benefit from a spatial arrangement that allows children to move to a safe zone, the orientation path, if their anxiety rises. They will still be able see the activity which may increase their confidence to re-enter the play area.

STRATEGIES

• As a significant component of the wayfinding scheme, an orientation path that surrounds the play area allows users to survey the different activities without engaging in them. The orientation path lets a child to decide whether to participate or not.

• The path should be a firm, accessible, even, and predictable surface using materials such as asphalt, concrete or pavers. Playground surfacing material such as Poured in Place could be used to create the path.

• Place the path in one of two ways:

a) Surround the play equipment.

b) As a central spine from which the pods or zones (LA-6) originate.

• Make the path wide enough (72” is recommended) so that two people using mobility devices can easily pass one another.

• It should be free of barriers with clear line of sight along the path.

• The construction of the path should be consistent (same colours, textures and cues) throughout the entire play space. Predictability is the key.

• There should not be any play activities on the orientation path.

• Delineate where the path ends and the play area begins by providing a visual or tactile cue (e.g. place a bright yellow strip at the edges or change the texture at the edges of the path).

PODS, ROOMS, AND ZONES

Divide the larger playground into areas that allow for delineation of activities. Example: separate vigorous play from quiet play areas. Many of the goals discussed in Play Richness are best achieved through clearly identified play pods.

• Locate distinct play pods directly off the orientation path.

• The pods can be defined through a path, surfacing, seating, landscaping, or the equipment itself.

• Determine the number of pods and their relative size by dividing the desired activities and equipment into the categories discussed in Play Richness.

• No single pod should dominate the design.

COLOR AS A SAFETY AND WAYFINDING TOOL

Colour can be an important tool in communication as applied to way finding and safety.

• Modular systems: Changes of height can be difficult to see. Perception of those changes can be accentuated by changing the deck colour at each height change.

• Surfacing: Use two different colours of surfacing material; one colour within the fall zones and one colour outside the fall zone. This will help a child to determine where the danger to them may be greatest. Dark colours, when used on the ground surface, may be perceived as holes in the ground.

• Include the meaning of the colour scheme in the way finding tools. Never use just colour in way finding, as someone who is colour blind may not be able to distinguish the difference between colours. • To help people who have trouble distinguishing between colours (10% of males are colour blind), choose colours that contrast light colours (blue-green green, yellow and orange) with dark colours (blue, purple, and red). Do not use orange and red or blue and green as contrasting colours. Choose combinations such as yellow/violet, green/ purple, orange/blue, red/blue-green.

LA-8 | GATHERING SPACES

Allow the community to use the playground as a meeting point. This builds community spirit and reinforces the role of the playground as a community resource.

Using the play space as a community resource and gathering place increases support for the facility, increasing the potential for fundraising and resistance to budget cuts that may target resources not seen as widely endorsed.

• Incorporate gazebos and pavilions in places where parents can see their children but can socialize with their peers. • Use seating, grouping of play equipment (e.g. boulders), or other landscaping techniques to create gathering places throughout the play space.

• Shade these gathering places to increase the chances of extended use in hot weather.

• Incorporate site amenities such as seating, water fountains and trash cans in order to increase the likelihood

of people gathering.

LA-9 | LINE OF SIGHT

INTENT

Maximize parental supervision of the children using the playground. This is particularly important when

children who have a tendency to become over-stimulated run from the source of the stimulation and possibly

away from the caregiver. It is also important when a caregiver is responsible for multiple children of different

ages.

A caregiver needs to be able to stand at almost all points on the playground orientation path and be able to

tell if there is a child using almost all the play events on the site. If there are many play zones within the

playground, the line of sight should at least cross each play pod or zone (see LA-6) allowing a caregiver to

find their child easily within their pod.

STRATEGIES

• Maximize the use of “see through equipment” so that children are visible (eg rope structures) and minimize the

use of large equipment that does not have holes through which a child is visible on the other side.

• Place modular systems toward the rear of the playspace.

• Line of sight is significantly improved if the space is broken into pods that can be supervised individually.

• Place seating at multiple points around the entire area and at each entrance and exit.

• Emphasize freestanding independent items over consolidated modular structures. These do not inherently

guarantee visibility, but are usually less opaque than a modular structure.

• Lay out the events in such a way as to maximize visibility across the structures and spaces.

• Enable the caregiver to view both the exit and entrance to the play area or in larger playgrounds at least the

section in which they are playing.

• Avoid using high walls or dense, tall planting to delineate the play pods.

LA-10 | LANDSCAPING

INTENT

Use landscaping to soften the look and feel of the playground, help define the pods, zones or rooms where

the play equipment is located, and to create shade.

STRATEGIES

• Use a landscape architect with experience in inclusive play environments to develop a complete design for the space.

PLAY RICHNESS (PR)

DEFINITION:

The quantity, quality, diversity and inter-relationships of play events on the playground.

INTENT:

Provide a rich, inclusive play space where children of all abilities can grow and learn through physical, emotional, sensory, and social experiences.

Play Richness is divided into three categories: Physical, Social, and Cooperative Play. The fourth is a category called Guiding Principles. When selecting play equipment and activities, the goal is to include strategies from each of the three play categories. Each type of play is crucial to a child’s development. Having a mixture of the categories will increase the probability of creating an exciting and more inclu­sive playground and will help build better children.

SELECTING EXPERIENCES:

Physical: Choose which physical play experiences you want on the playground, for example: rocking and sliding. Choose 2-3 pieces of equipment/activities within each play experience.

Note: Challenge levels have been added to the Climbing, Crawling & Strengthening section to help select a variety of experiences in this category.

Sensory: Choose a wide variety and depth of sensory experiences.

Social: Social play is a critical to the success of a playground. For some children socializa­tion comes easily, for others, especially some children with disabilities, it does not. Therefore it is crucial to design spaces with specific activities and equipment that encourage children to play with one another.

PHYSICAL PAGE

PR-1 Spinning………………………………………………………………41

PR-2 Sliding…………………………………………………………………41

PR-3 Rocking……………………………………………………………….41

PR-4 Swinging……………………………………………………………. 42

PR-5 Climbing, Crawling & Strengthening……………………… 42

PR-6 Balancing……………………………………………………………43

PR-7 Jumping and Bouncing…………………………………………43

PR-8 Movement Experienced From a Wheelchair………….. 44

SENSORY

PR-9 Tactile………………………………………………………………… 44

PR-10 Auditory……………………………………………………………… 44

PR-11 Visual………………………………………………………………… 45

PR-12 Interaction with Natural Features………………………….. 45

PR-13 Cosy Places………………………………………………………..46

SOCIAL

PR-14 Cooperative Play…………………………………………………46

PR-15 Social Interaction…………………………………………………46

PR-16 Dramatic & Imaginative Play………………………………….47

INTENT

Challenge, stimulate, and develop the user’s vestibular system by providing activities which turn their body in a rotary motion. When children spin, different parts of the brain are stimulated simultaneously. This builds new and more developed pathways throughout the brain – pathways that improve learning potential, spatial awareness, rhythm and more. Spinning activities develop the brain in such a way that pre-reading concepts are advanced while improving balance, muscle control and gross motor skills.

STRATEGIES

• Choose different pieces of equipment to provide children the ability to sit and spin, stand and spin, and lay and spin. This could mean three different pieces or one piece could provide the ability to play in different positions. For example: a child could sit, stand or lay on a tire swing.

• Provide challenge by choosing spinning equipment with and without hand holds.

• Choose spinning equipment where a child can support themselves by having multiple touch points. (See glossary for an explanation of multiple touch points)

PR-2 | SLIDING

INTENT

Offer the experience of a modified fall through space and the thrill of perceived risk while stimulating the user’s vestibular system and sense of balance.

STRATEGIES

• Provide slides at a variety of heights. For example: 2’, 4’, and 6’.

• Include at least one slide that carries two people side-by-side.

• Provide a wide slide so that a parent can support a child going down the slide.

• Choose different types of slides: Roller, tube, textured, curved, straight, hill, spiral, etc.

• Have one slide that does not create static electricity for people with a cochlear implant.

• Provide a place for the disabled person to sit while their chair is being retrieved. (See SE-3)

• The tallest slide should be accessible. (See SE-1)

PR-3 | ROCKING

INTENT

Challenge and develop the user’s vestibular system by moving his/her body in a rocking motion.

STRATEGIES

• Include at least one piece of equipment that provides a to-and-fro motion and another one that provides side-to-side motion. • Include multiple pieces of rocking equipment to support children in a variety of positions: sitting, standing, and lying. Certain pieces of equipment could provide multiple experiences. For example, a child could sit or lay on some kinds of spring rocker.

• Include at least one rocking piece of equipment intended for individual play and another intended for multiple children.

• Include backrest, footrests and hand support on the rockers.

• Include rockers with different width seats to accommodate a range of sizes.

• Include rockers with a longer & deeper seat to allow a child to sit in front of an adult.

• Provide adult-sized seats on a few pieces of equipment to allow older children and adults to use them.

PR-4 | SWINGING

INTENT

Challenge, stimulate and develop the user’s vestibular system by providing various swinging events.

STRATEGIES

• Provide a swing that moves in a linear motion and another swing that moves in a circular motion.

• Provide an adaptive swing with harness as well as other types of adaptive swings.

• Consider a variety of swings and swing sizes. E.g. a belt swing, toddler swing, tire swing, a bird nest swing

• Include a swing which provides a full body experience and physical support when a child lays on it. e.g. a bird nest swing

PR-5 | CLIMBING, CRAWLING & STRENGTHENING

Note: Challenge levels have been added to help select a variety of experiences in this category.

INTENT

1. Challenge, stimulate, and develop the user’s proprioceptive system by providing activities that allow for the contraction and stretching of muscles as well as the bending, straightening, pulling and compression of the joints.

2. Improve motor skills such as power balance, coordination, strength, and dexterity.

STRATEGIES

Climbing

Provide at least two challenge levels for climbing. If climbing activities are selected, a Level I event must be included to include the users who have the least strength.

Rocking Front-to-Back

Rocking Side-to-Side

Accessible Swing Seat

Linear Motion level I: A combination of any of the following characteristics: low to the ground, low slope, hand holds on each side (hand holds should be big enough for a child to climb using the back of their arms), the ability to put the entire body on the climbing event to provide more support, the path a child takes from bottom to top (or across) the climber must be obvious. Example: level to the ground web net, a ladder with hand holds, a low boulder, stairs with hand holds.

Level II: A combination of any of the following characteristics: can be angled, there must be at least one way to support the body (put the full body on it, one hand hold), there can be multiple paths to reach the top, but they must be obvious, first step is easy to reach, the steps are evenly spaced. Example: Angled rock wall, medium size boulder with good hand or foot support, a straight up climber with even steps and good hand or foot supports, a curved climber with even steps where the entire body can be on it for support.

Level III: A combination of any of the following characteristics: reaches a high place, is vertical, can have a complicated or multi-way path to reach the top, supports are minimal or not obvious, is dynamic, requires great agility to accomplish. Level III climbers are ones normally used for the oldest children Example: large boulder with limited supports, web net, vertical rock wall.

Crawling

Provide at least two (2) activities that allow a child to attempt different challenge levels.

Level I: A short tunnel placed on the ground.

Level II: A longer tunnel on the ground, or elevated with accessible routes on either side.

Level III: A tunnel that changes elevations.

Arm Strengthening

Provide at least two challenge levels of overhead events or other arm strengthening equipment. If an overhead event is included on the playground, a Level I event must be included.

Level I: An arm strengthening activity that is at ground level and can be used by a person in a wheelchair. Example: A chinning bar or overhead event appropriately located, an accessible sand digger.

Level II: A static overhead event where the rungs are close together, entry on to the equipment is simple, and an obvious path exists to follow from beginning to end.

Level III: A very challenging overhead event which may include all or some of these characteristics: high off the ground, require long reaches, it moves, and the path from the beginning to end can be modified requiring higher levels of motor planning.

PR-6 | BALANCING

INTENT

Provide a wide variety of activities that increase a user’s ability to balance on their feet (dynamic balance), and build core body strength.

STRATEGIES

• Provide one balancing activity where a child can use one hand to help support their body as well as another balancing activity where the child can use both hands.

• Provide at least one balancing activity for each of the following positions: sitting and standing. One piece of equipment could meet both criteria. Example: a stool could be sat or stood on.

• Provide a piece of balancing equipment that is static and another one that is dynamic. • Incorporate challenge by choosing balancing activities of varying widths. Add further change by having some of the standing balancing activities straight, while others are curved.

• Provide a balancing activity at ground level and one balancing activity that is elevated and reached by an accessible route.

• Ground level activities could be pattons in the surfacing.

PR-7 | JUMPING AND BOUNCING

INTENT

Challenge, stimulate, and develop the user’s vestibular system and proprioceptive system by jumping or bouncing activity.

STRATEGIES

Provide at least one jumping or bouncing activity that is used while sitting as well as another activity that is used while standing. This could be the same piece of equipment.

PR-8 | WALKING, RUNNING AND ROLLING

INTENT

Provide opportunities for people to move through space using their typical mode of mobility in order to build endurance, increase muscle tone, and master dynamic balance.

STRATEGIES

Include space and equipment for games to be played (i.e. basketball, tether-ball, tag).

Include a bike trail and/or trike trail that can be accessed from the perimeter path.

Create a track using a design in the surfacing.

Include a maze or running obstacle course. Ensure the route is wide enough for a wheelchair to easily maneuver through the space.

Build a path that rise and falls along its length to allow runners (feet) and rollers (wheelchairs) to build strength with the resistance of their own body weight.

PR-9 | MOVEMENT EXPERIENCED FROM A MOBILITY DEVICE

INTENT

Enable an individual using a wheelchair to experi­ence a motion that stimulates their vestibular system without leaving their chair.

STRATEGIES

Provide a piece of equipment that moves the child and their wheelchair. The piece of equipment should be a social experience i.e. more than one person can play on it at a time. Example: gliders, merry-go-rounds, and carousels designed to meet this intent.

PR-10 | TACTILE EXPERIENCES

INTENT

Provide activities in the play space that exercise and develop the user’s sense of touch.

STRATEGIES

• Provide the opportunity for a child to feel at least one of each of the following textures.

1. Smooth — The material is free from projections or unevenness of surface. Example: a metal pole, metal slide, mirrors, marbles

2. Soft — The material is yielding readily to touch or pressure. Example: grass, rubber components of rope climbers.

3. Hard — The material is solid and firm to the touch; unyielding to pressure and impenetrable. Example: rocks, plastic play equipment

4. Rough — The material is coarse. It has projections, irregularities, or breaks. Example: boulders or rocks, rope.

5. Grainy — The material has a granular texture. Example: sand, dirt, rocks or boulders (natural or concrete).

6. Uneven — Bumpy, not level or flat. Example: a slide that has bumps built in, plastic decoration that sticks out from the base of a piece of equipment.

• Provide one opportunity for a child to have his full body involved in the activity. Example: roll down a hill, put sand all over themselves, use a roller slide, water play where the entire body gets wet.

• Provide one opportunity for playing with loose and/or liquid materials. Example: sand, dirt, water, gravel, rice.

• Create pathways that undulate and/or have texture built into them for fun wheeled play.

PR-11 | AUDITORY

INTENT

Include events in the play space that assist the development of the auditory system.

STRATEGIES

• Provide pieces of equipment that create sound or enable a person to hear another person talking from a distance.

• Use different ways to generate sound.

• Choose a piece of equipment where the child creates a sound by activating a piece of equipment, Example: pushes a button and a sound comes out or hits a drum.

• Child creates a sound and then hears the sound repeat. Example: talking tubes or items that echo.

• Choose equipment that generates a sound. Example: by walking across or entering an area a sound is created.

• Place sound, echoes/acoustics, and activities with interactive sound and movement at the end of a ramp or other pathway to provide interest and reward for effort. This can also be done with tactile and other sensory activities.

Note: Care must be taken to locate these activities such that families can interact or remove themselves as needed.

SENSORY| VISUAL SENSORY SYSTEM

INTENT

Include activities and equipment in the play space that assist development of sight and the visual sensory process.

Visual processing refers to a group of skills used for interpreting and understanding visual information. Here are just a few things that the visual system deals with:

• Seeing something and remembering what was seen. The sense of sight involves the brain and visual recognition.

• Writing information accurately.

• Moving the eyes in a specific direction with or without distraction; tracking things with the eyes.

• Strengthening of the eye muscles.

• Focusing on an object.

• Seeing the differences between objects that are similar but not identical.

STRATEGIES

Most of the Strategies that can help children improve their visual sensory system have already been addressed in other areas of the Play Richness section: swinging, spinning, balancing, using complex textures that resemble nature (artificial grass, trees and rocks).

If play panels are used in the play space, choose ones that will help develop the visual system. Example: tracing or tracking, looking at a picture and then recalling what it is, looking at a partial picture and have to determine what the whole picture is, games that involve matching. NOTE: A developmental optometrist could help select appropriate activities.

PR-13 | INTERACTION WITH NATURAL FEATURES

INTENT

Enable children to engaging in nature in order to provide a wide-ranging benefit for children including the development of their cognitive and creative skills. Natural features include trees, shrubs, grasses, bark, soil, sand, water and rocks.

STRATEGIES

• Include thoughtfully placed landscaping throughout the play space. Refer to LA-10.

• Add a sensory garden to the play space.

• Install raised planters as well as wide paths through the plantings

• Add items found in a nature playground such as logs, rocks, water, hills, etc.

• Include a range of planting types to encourage play, such as tree climbing, weaving through dense planting and hiding in bushy cubbies.

• Plant specific items that encourages birds, mammals and insects;

• Include diversity of vegetation throughout the play space, instead of having it all in a separate sensory area

• Include a selection of plants that create loose parts such as pine cones.

COZY PLACES

INTENT

Provide a place on the playground where a child can go to decompress or relax when overstimulated.

STRATEGIES

Provide at least one location within the play space where a child can go and feel alone. The place should feel to the child that he is enclosed, but the play piece must enable the caregiver to see the child. Example: an area under the play structure, a piece of equipment a child can go into, a nature area where tall plants or vines provide quiet, a playhouse, a tunnel with a window.

PR-15 | COOPERATIVE PLAY

INTENT

Ensure that children learn how to play with each other. To teach skills required for cooperation.

STRATEGIES

• Provide a piece of equipment that requires two or more people to operate it. Example: seesaw.

• Provide a piece of equipment that will do additional things when more than one person is playing with it.

• Include pulleys and scoops on upper and lower levels which rely on someone at ground level as well as someone above; ensure the pulleys and conveyor belts are reachable as described in (AC-1)

PR-16 | SOCIAL INTERACTION

INTENT

Encourage and enable social interaction and eye contact between children while playing on the playground.

STRATEGIES

• Include built features, equipment or space that encourages interaction while playing with others. Example:

• Games: basketball hoops, tether ball, seesaws, hopscotch, four square, electronic games designed to be used by multiple players

• Seating: groupings of seats in close proximity,

• Sensory Play: water features, sand play, nature play

• Provide play areas where the younger children can watch and copy the actions of the older children. This enables children to learn from their peers (and older peers) instead of just their parents or caregivers.

PR-17 | DRAMATIC & IMAGINATIVE PLAY

INTENT

Provide opportunities for children to create play “themes” and act them out by participating in various roles that are spontaneous, child-initiated, and open-ended.

Expand a child’s awareness of self in relation to others and their social environment by providing dramatic play opportunities.

Provide opportunities through dramatic play for children to learn language, cognitive and social skills.

Social Space in the play ground STRATEGIES

• Provide a space that fosters dramatic play opportunities within the play space. The space should allow children to create dramatic play experiences through the use of a mixture of abstract and realistic play events. Example: Themed structures, a stage, a playhouse made of natural materials.

• Utilize play spaces under the equipment or somewhere on the play structure for dramatic and imagery play. If it is on the structure, it must be on an accessible route. If the space in under the play structure ensure there is enough head room for a person using a wheelchair to enter.

• Provide a space where children can gather to plan and create their dramatic play.

• Provide children with opportunities to create varied individual and group dramatic play episodes throughout the play space and assist them in understanding the world around them through their play experiences.

• Use dramatic play panels above and below play decks, independent of the composite play structure that allow children to create dramatic play experiences that are based on the real world around them and on their own imagination.

• Use representations of real world activities and experiences, both abstract and realistic that are designed to create real world experiences that may be used by an individual or group of children.

• Create small semi-private spaces that encourage dramatic play by an individual or group of children.

• Use various play equipment that allows children to experience movement or stillness during their dramatic play.

• Include things which are easy to manipulate for creative play and do not require great physical strength or fine motor skills.

• When using wheels spinning items and steering wheels for imaginative play ensure that they have spokes or knobs to grasp (rather than a solid wheel) to assist a child with limited mobility to actively engage in the play.

• Provide loose parts such as props and costumes (see PR-17).

LOOSE PARTS

INTENT

Provide easily moved materials to assist children in manipulating and changing their environment, and provides opportunities for social, imaginative, and creating play experiences. Loose parts allow children to adapt and manipulate their play environment and help them gain confidence and independence thru their individual or group play experiences.

STRATEGIES

• Provide natural and/or synthetic materials that can be moved, carried, combined, redesigned, and taken apart and put back together in multiple ways with in the play environment and that may be used by children to enhance their individual or group play experiences. Such as:

- Various sized building blocks and/or construction materials.

- Materials and props that may be used for dramatic play.

- Movable game or sports materials that children may use in individual or group games.

- Sand and/or water toys that may be used during sand and water play

- Items from nature (e.g. twigs, stones, leaves, pine cones)

Work with a local occupational therapist to add simple adaptions to the loose parts to make them more usable by children who are working on their fine motor skills.

SUPPORT FEATURES

This section discusses the support systems and the built environment surrounding the play space to maximize inclusion.

INTENT:

Provide supportive infrastructure and amenities that are inclusive, safe, and easy to use by people of all abilities. Design a playground with inclusive comfort facilities and ensure inclusion throughout the site and play environment. Some of the concepts in this section are from the Global Universal Design Commission, who is currently developing UD voluntary consensus standards for commercial buildings. For more information visit www.globaluniversaldesign.com.

SEATING

INTENT

Provide a variety of types of seats for caregivers and children of all abilities to rest in proximity to one another and to the play space.

STRATEGIES

• Allow space next to a bench for a wheelchair to pull up to it.

• Orient the seating for the best vantage points for caregivers to supervise children during play. Seating should be closer to the play areas where younger children will play and a little further back for older children.

• Install a seating area in each play area.

• Strategically place play equipment that can be used for caregivers to sit on.

• Include benches with, and some without arm rests to allow someone in a wheelchair to transfer to them.

• Locate seating so the user is protected from wind and provide thermal comfort in all seasons on a universal route.

• Use lightweight, movable furniture where local security allows.

• Ensure that seating and tables in each area accommodates a wide range of statures, mobility levels and perceptual abilities.

SU-2 | RESTROOMS

INTENT

Provide toilet facilities for all members of a family.

STRATEGIES

• Build a permanently installed structure that is plumbed into local sewage, water and electrical systems.

• Comply with ADA regulations as a bare minimum.

• Include a family restroom that has a changing table capable of accommodating an adult body.

SU-3 | DRINKING FOUNTAINS

INTENT

Allow everyone at the playground the ability to drink water while they are there.

STRATEGIES

• Include at least two different heights of fountains.

• Utilize water fountains that turn on when the unit senses someone within its perimeter.

• Provide a facility for filling up personal water containers

• Provide drinking fountains that can be operate by a lever rather than a button.

SU-4 | PICNIC TABLES

INTENT

Allow everyone to eat and feel included in the activities. Too frequently wheelchair spaces are in less than optimal locations.

STRATEGIES

• Use accessible picnic tables positioned so that the open space for the wheelchairs are looking out in differ­ent directions.

• Choose seating and tables in each area that accommodate a wide range of statures, mobility levels and perceptual abilities.

• Include child-sized picnic tables with wheelchair places.

• Allow space for more than one wheelchair. This not only offers a chance for multiple people who use wheel­chairs to sit comfortably at the same table, but also offers a choice of where each person may sit.

• Position wheelchair spaces for social interaction. A space in the middle of the table places a person who uses a wheelchair closer to their friends and family increasing social interaction rather than always having to sit at the end of the table. In addition, for a parent with more than one child, a seat in the middle of the table enables the parent to care for multiple children by sitting in between them.

• Allow for extra leg space and knee clearance.

• Provide a larger surface area than required around the tables for easier manipulation around the space. In­crease number of fixed accessible tables to prevent displacement of tables. If accessible tables are moved away from their firm and stable surface, they are no longer accessible.

• Place some tables in the sun and some in the shade.

SU-5 | PARKING

INTENT

Ensure that parking spaces are provided for people who need their vehicle to be close to the play events as well as provide safe parking.

STRATEGIES

• Exceed the spacing between van parking by 20% greater than the local standards. Meet or exceed all other local standards in regard to parking. Users of van parking often find they do not have enough space between the vehicles, even though the space is technically compliant.

• Provide accessible parking spaces close to the play area. This does not mean that the whole parking area needs to be located nearby. For site design or aesthetic reasons the accessible parking spaces may need to be separated from and closer to the playspace than the rest of the parking area.

• Install seating in the designated loading and waiting areas.

• Separate vehicular travel routes from pedestrian routes in the parking lot.

• Protected pedestrian routes/islands are provided (Example: landscaped area with a sidewalk.)

• Provide temporary loading/unloading area for buses near the primary entrance or designated entrance for tour buses.

• Provide a designated parking area for buses, RVs, and other larger vehicles away from primary entrances.

• Create separate areas for different transportation modes

SU-6 | Rubbish Litter

INTENT

Make waste receptacles convenient for use by everyone.

STRATEGIES

• Ensure that receptacles can be used with only one hand. Example: open tops, slots, and push doors.

• Provide receptacle covers operated by motion detectors.

• Receptacles should be on an accessible route.

• Trash cans should not be located within eating areas, but placed at exits of each area.

• Do not locate trashcan in clear spaces next to benches, since those spaces may be needed for people in wheelchairs in order to be close to people on the bench.

SU-7 | SHADE not such an issue in UK

INTENT

Provide spaces within the playground where a child is not in direct sunlight. Adults and children with sun al­lergies and those susceptible to sun poisoning are not able to go to standard playgrounds where shade is not provided.

STRATEGIES

• Use established shade trees.

• Use a freestanding fabric shade structure.

• Utilize fabric structures on top of the equipment.

• Consider shading some of the seating or gathering areas.

NOTE: the shade provided by a new tree will be very different than that provided by that same tree in 10+ years.

SU-9 |guide dogs and pets  ANIMALS

NTENT

Allow children and adults who depend on a service animal to use the play space.

STRATEGIES

• Include signs that prohibit curbing service animals without collecting and disposing of waste. Provide for appropriate waste disposal.

• Include a designated area on site provided for animal care, ensuring that it is on a universal route.

• Provide water trough or basin for use by pets and service animals

SU-10 | EMERGENCIES

INTENT

Enable the people at the play space to reach emergency services. Not everyone has a cell phone, and if they did, in the event of a parent becoming ill the child may not know how to find the cell phone or use it.

STRATEGIES

• Include emergency call boxes. Ensure that they are clearly marked and are usable by someone using a wheelchair.

SU-11 | ALTERNATIVE TRANSPORTATION

INTENT

Allow people who cannot drive or do not have a car to use the playground.

STRATEGIES

• Locate transit stops near primary entrances. Provide route and scheduling information in both print and audible modes.

• Place transit stops separate from other vehicular loading and unloading zones in front of playground en­trance.

• Provide a protected area (from weather and other obstacles) that accommodates at least one personal wheeled mobility device.

• Provide bike racks near the primary entrance for those patrons who wish to bike to the play space.

• Consider adding a “parking lot” immediately inside the entry way to park strollers, wheelchairs, and other adaptive equipment such as a cane or walker.

SU-12 | SIGNAGE VISIBILITY

INTENT

Allow signage to be legible to all readers.

STRATEGIES • Text is large enough to read from the expected viewing distance (see ADA requirements).

• Surfaces are free from glare from the expected viewing location.

• Make alternatives to text available, e.g. audible and/or tactile modes. Volume adjustment provided for au­dible displays. Device triggers audible information by proximity.

SU-13 | INTRODUCTION TO THE PLAY SPACE

INTENT

For many people with a disability, a significant amount of effort is required to get out of their house. For a trip to be enjoyable, information about access, public transportation, layout of space, activities included, and accessible facilities, such as restrooms, needs to be provided ahead of time for that person to make sure their effort will not be wasted. Allow parents to work with their child prior to leaving home to understand the layout, play equipment, and overall play space. This type of preparation makes it much easier for a child on the Au­tism spectrum to go to a new place.

STRATEGIES

• Create a website and other marketing material for the playground. At a minimum include:

- A brief description of the spaces and its major features

- Directions to reach the playground, including public transportation

- Whether the playground is fenced

- Whether the playground has accessible features such as restrooms and picnic tables

• Offer orientation materials to prepare a child for their visit: a video, a virtual map, a printable map.

• Develop flashcards that can be printed out of the different areas so that a child can point to where they want to go. They will enable a parent or caregiver to create Story Boards for child to prepare them for their visit.

• It is assumed that additional technology will evolve to create new ways to prepare a child for their visit, and they should be used to help in this way.

iNTENT

Educate the public about universal design at a local level. Make a clear statement to the community about the goals of the playground.

STRATEGIES

• A sign at the entrance of the park which explains the purpose of the playground.

• Audio button that is pushed to receive information about the playground.

• Signage at each station that explains why the type of equipment was chosen. The heights should accom­modate children adults and meets ADA signage requirements.

GLOSSARY

ACCESSIBLE ROUTE An ADA term referring to the route within the boundary of the site which pro­vides access from public transportation stops, acces­sible parking, accessible passenger loading zones, and public streets or sidewalks to the play activity. The accessible route shall, to the maximum extent fea­sible, coincide with the route for the general public.

AUTISM SPECTRUM DISORDER Autism, part of a group of disorders known as autism spectrum disorders (ASD), is a complex neurobiological disor­der that typically lasts throughout a person’s lifetime. The disorder is characterized by varying degrees of impairment in communication skills and social abili­ties, and also by repetitive behaviors. Symptoms range from mild to severe.

BIRD NEST SWING A type of swing that consists of a suspended shallow basket that usually swings in a planar (back and forth) motion. This type of swing is considered more inclusive since the user can lie, sit or stand as their ability allows. It also invites more than one user, creating a social capability.

CEREBRAL PALSY (CP) A blanket term com­monly described by loss or impairment of motor func­tion. It is caused by brain damage which typically occurs before birth, during birth, or immediately after. CP affects body movement, muscle control, muscle coordination, muscle tone, reflex, posture and bal­ance. It can also impact fine and gross motor skills.

COCHLEAR IMPLANT This is a surgically im­planted electronic device that provides a sense of sound to a person who is profoundly deaf or severely hard of hearing. Cochlear implants are sometimes re­ferred to as a ’bionic’ ear.

COMMUNITY BUILD The members of the com­munity share their energy and time to assemble and install the playground equipment

CROSS SLOPE The slope that is perpendicular to the direction of travel

DOWN SYNDROME Down syndrome occurs when some or all of a person’s cells have an extra full or partial copy of chromosome 21. People with Down syndrome have an increased risk for certain medical conditions such as congenital heart defects, respirato­ry and hearing problems, Alzheimer’s disease, child­hood leukemia, and thyroid conditions. All people with Down syndrome experience cognitive delays, but the effect is usually mild to moderate and is not indicative of the many strengths and talents that each individual possesses.

COGNITIVE DISABILITIES See intellectual dis­abilities.

FLUSH TRANSITION The relationship between two sections of flooring materials. ‘Flush’ means there should be no height difference between the two sections. In reality, there will be a difference and it may be measurable. Acceptability can be defined by quantifying what this difference should not exceed. Smaller wheels on mobility devices will have more problems than larger wheels when moving across a non-flush transition.

GROSS MOTOR FUNCTION CLASSIFICA­TION SYSTEM (GMFCS) A five level classifica­tion system that describes the gross motor function of children and youth with cerebral palsy on the basis of their self-initiated movement with particular empha­sis on sitting, walking, and wheeled mobility. Distinc­tions between levels are based on functional abilities, the need for assistive technology, including hand-held mobility devices (walkers, crutches, or canes) or wheeled mobility, and to a much lesser extent, quality of movement.

IMPACT ATTENUATION SURFACE A surface that absorbs the force of a falling body.

INCLUSIVE The ability to include everyone, regard­less of physical or psychological situation.

INTELLECTUAL DISABILITY A term used when a person has certain limitations in mental function­ing and in skills such as communicating, taking care of him or herself, and social skills. These limitations will cause a child to learn and develop more slowly than a typical child. Children with intellectual disabili­ties (sometimes called cognitive disabilities or mental retardation) may take longer to learn to speak, walk, and take care of their personal needs such as dress­ing or eating. They are likely to have trouble learning in school. They will learn, but it will take them longer. There may be some things they cannot learn.

KABOOM! KaBOOM! is a national non-profit dedi­cated to saving play for America’s children. Their mis­sion is to create great playspaces through the partici­pation and leadership of communities. Ultimately, they envision a place to play within walking distance of ev­ery child in America.

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LOCOMOTOR SKILL Motor skills in which the feet move the body from one place to another. They are (roughly in order of how children learn them): walking, running, hopping, jumping, skipping, galloping, sliding (a sideways gallop), leaping.

MODULAR SYSTEM OR COMPOSITE STRUCTURE A composite play structure consists of two or more play components/events attached or an integrated unit providing more than one play activ­ity.

MOBILITY DEVICES A mobility device is a mech­anism such as a wheelchair, a transfer chair (also called a convertible or stretcher chair), a sling lift, a sit-to-stand lift, a hobcart, or calipers, designed to aid individuals with mobility impairments. They can be ei­ther powered or manually operated.

MOTOR PLANNING Motor planning or praxis is the ability of the brain to conceive, organize, and carry out a sequence of unfamiliar actions. In the play­ground this includes walking, climbing, running and/ or any unfamiliar activities that do not have consistent, predictable steps to follow or outcomes.

MULTIPLE TOUCH POINTS The number of points at which a child makes contact with the play activity or ground surface. If a child is hopping on one leg they have one touch point, while crawling they have four.

OVERHEAD EVENT An overhead event is one that the user hangs from, or moves themselves across using their hands and upper body.

PERCEPTUAL MOTOR SKILLS The muscles cannot work in isolation. They are in constant contact with the brain and visual sensory system to ensure the action is doing what is required. Gross motor skill requires controlled movement of most, if not all, of the body to perform a task. Fine motor skill is the ability to manipulate small and delicate objects. Children de­velop most of their gross motor skills, such as moving arms and legs, before accomplishing fine motor skills like writing. Both are essential to the growth and de­velopment of children.

PERIMETER BOUNDARY When used in connec­tion with inclusive play, this is a fence or wall with a limited number of openings. This will prevent a child who tends to run when overstimulated to be hurt by hazards that may be near the playground.

PLAY EVENT An individual play event. Slides and swings are play events. If the structure is modular, it could have many play events.

PROPRIOCEPTIVE SENSORY SYSTEM The proprioceptive system consists of sensory information caused by contraction and stretching of muscles and by bending, straightening, pulling and compression of the joints between the bones. Because there are so many muscles and joints in the body, the proprio­ceptive system is always at work. Most proprioceptive input is processed in areas of the brain that do not pro­duce conscious awareness. Without good automatic responses, such things as eye-hand coordination are very difficult.

ROLLER SLIDE Rollers are built into the bed of the slide.

RUNNING SLOPE The slope that is parallel to the direction of travel

SENSORY PROCESSING DISORDER (SPD) Formerly known as “sensory integration dysfunction,” SPD is a condition that exists when sensory signals don’t get organized into appropriate responses. Pio­neering occupational therapist and neuroscientist A. Jean Ayres, PhD, likened SPD to a neurological “traf­fic jam” that prevents certain parts of the brain from re­ceiving the information needed to interpret sensory in­formation correctly. A person with SPD finds it difficult to process and act upon information received through the senses, which creates challenges in performing everyday tasks. Because of motor clumsiness, anxi­ety towards people, and/or new or certain activities, social interaction difficulties, auditory and visual dis­turbances, balance and performance problems: SPD can make simple “play” difficult.

SPATIAL AWARENESS A well thought-out aware­ness of things in the space around us. It also deals with the awareness of our body’s position in space. Without having spatial awareness, we would not be able to turn the page of a book. Without spatial awareness, we would not be able to drink from a cup. Enhanced spatial awareness plays a crucial role in sports and games.

SPINA BIFIDA The words Spina Bifida mean “split spine.” Spina Bifida happens when a baby is in the womb and the spinal column does not close com­pletely. Spina Bifida is the most common birth defect that disables people for life. Every day, about eight babies born in the United States have Spina Bifida or a similar birth defect of the brain and spine. Children and young adults with Spina Bifida can have mental and social problems. They also can have problems with walking and getting around, latex allergy, obesity, learning disabilities, and tendonitis. SPRING ROCKER A spring rocker is a type of playground equipment which has a unit, often an ani­mal, mounted on a spring. The rider sits on the unit and rocks it back and forth with the movement of their body.

TRANSFER SYSTEM Transfer systems are a means of accessing composite play structures. Trans­fer systems generally include a transfer platform and a series of transfer steps. Children who use wheelchairs or other mobility devices transfer from their wheelchair or mobility devices onto the transfer platform and lift themselves up or down the transfer steps and scoot along the decks or platforms to access elevated play components.

UNITARY SURFACING A manufactured material used for protective surfacing in the use zone that may be rubber tiles, mats, turf or a combination of energy absorbing materials that forms a unitary shock ab­sorbing surface

www.bouncyhappypeople.co.uk supply the playground equipment including rubber playground tiles swings and slides for home and public settings. 01326375755

With acknowledgement to Play world System USA

Kind Regards

Bouncy Happy People

Bouncy Happy People

Sales@bouncyhappypeople.co.uk

www.bouncyhappypeople.co.uk

01326 375 755